![]() I oversee production and development, as well as publishing and related partner communications across a wide range of projects, platforms, and licenses. This role covers quite a few responsibilities at Zen, which ensures that life never gets boring. Viktor Gyorei: I’m Head of Studio at Zen Studios, and I’ve been with the company for more than 12 years now. After playing games like Tetris and Kirby’s Dream Land, I became not only a player, but a student of games, and I knew I would have fun forever if I could also be involved in making games. I was inspired to be in the games industry not too long after I received a Game Boy for Christmas in the late 1980s. Each and every day feels different, and my job is a lot of fun, although it might be very challenging at times. I help drive company strategy and day-to-day operations, oversee licensing and business development, as well as interface with our marketing and communications team. Mel Kirk: Hello, I’m COO at Zen Studios, and I’ve been with the company for more than 12 years. What inspired you to get into game development? ![]() Mel Kirk (COO), Viktor Gyorei (Head of Studio), Ivan Nicora (Project Lead)Įvgeny Obedkov, Game World Observer : Hey guys! For starters, tell us a few words about yourselves and your roles at Zen Studios.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |