Thank you for owning your share of the responsibility for game performance. All computers and internet pipes are not created equal. Many people try to play on boat-anchor boxen over public wireless or other squiffy connections and then whine about slow loading, disconnects, latency, etc. To my knowledge, WOWS NA is only hosted in one location. ![]() The ships of this new branch will represent such countries as Turkey, Norway, Greece, Yugoslavia, and Poland. I typically run 30-35ms from the eastern US and I'm well pleased with that. Development Blog European Destroyers - Closed testing A second branch of European destroyers will be added to the game in one of the future Updates. If we knew the actual server cities, may help in a routable fix to lower lag. Thank you. I am aware physical distance effects ping as well, but a shorter hop rather than a 30 location hop would be better. Should be much better on a Fibe connection. What is the actual physical location cities of the World of Warships servers? Trying to get my ISP configured for the best possible route to reduce ping/latency as sometimes it went up to over 100ms ping. Im assuming that World of Warships still has two NA servers, one east and one west, while World of tanks now has just one central server. i currently get 35ping stable which is great, but I have to route direct to a west coast location. Im trying to reduce in-game latency to best possible.
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